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HexDebug

HexDebug

Hex Casting addon that runs a debug server using the Debug Adapter Protocol.

8,079
9
Magic
Utility
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All versionsv0.3.0+1.20.1 [Forge]

v0.3.0+1.20.1 [Forge]

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Changelog

0.3.0+1.20.1 - 2025-04-22

Added

  • New block: Splicing Table!
    • Essentially a graphical text editor for hexes. Allows inserting, moving, and deleting iotas from lists; copying/pasting iotas to/from a secondary focus; drawing patterns with a staff at a specific position in a list; and copying hexes to your clipboard in .hexpattern format.
    • Amazing textures created by SamsTheNerd.
  • New patterns:
    • Debug Locator's Reflection: Pushes the index of the next iota to be evaluated.
    • Cognitohazard Reflection: Pushes a cognitohazard iota to the stack, which halts debugging immediately if detected in a hex to be evaluated by a debugger.
  • Added ru_ru translations, by JustS-js in #25.
  • New dependency: IoticBlocks.

Changed

  • Updated to Hex Casting 0.11.2.
  • Updated zh_cn translations, by ChuijkYahus in #13, #17, and #31.
  • Added a link to Setting up VSCode with HexDebug to the debugger book entry.
  • Documented the ability to change debugger step modes ingame.
  • Many internal refactors.

Fixed

  • Fixed a bug where stepping the debug session would overwrite the displayed stack/ravenmind of an open non-Evaluator staff grid (#6).
    • This was only a visual bug - no actual data was modified, and it would reset if you reopened the staff.
  • Server config is now synced to clients on join.
  • Fixed some potential networking-related race conditions.
  • Fixed an internal exception when FrameEvaluate contains an empty list.
  • Fixed a bug where Introspection, Retrospection, Consideration, and Evanition would be displayed incorrectly if drawn in non-default orientations.

Notes

  • This update also contains a new undocumented block (Focus Holder). Please don't use this for anything important, as it'll probably be moved to a separate mod at some point.
  • I likely will not be backporting this update to 1.19.2, due to the many GUI-related changes between that version and this one.

Dependencies

dependency-iconIoticBlocksrequired
dependency-iconKotlin for Forgerequired
dependency-iconArchitectury APIrequired
dependency-iconHex Castingrequired
dependency-iconCloth Config APIrequired

Files

hexdebug-forge-0.3.0+1.20.1.jar(2.96 MiB) Primary
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Metadata

Release channel

Beta

Version number

0.3.0+1.20.1

Loaders

Forge

Game versions

1.20.1

Downloads

1502

Publication date

April 22, 2025 at 7:28 PM

Publisher

object-Object

object-Object

Owner

Version ID

Modrinth is open source.

main@aaf125c

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