Changelog
Changelog (1.1.5)
New Content
- Witch Doctor NPC now spawns.
- Added crafting recipe for Goblin Battle Standard.
- Added Bloody Tear.
- Added Binoculars (from Eye of Cthulhu Treasure Bag).
- Added decorative marble and granite blocks.
- Added cattail vegetation.
- Added Yoyo weapon series.
- Added Spear weapon series.
- Added Demon Scythe spell book.
- Added Hellwing Bow.
- Added Spiky Ball.
- Added Brazilian Portuguese, Spanish, and Lithuanian language support.
- Added Money Trough (Flying Piggy Bank).
Notes
- Removed temporary crafting recipes related to paint.
Bug Fixes
- Fixed performance issues caused by incorrect cattail vegetation generation.
- Fixed ash wood in ash forests being incorrectly converted to oak wood.
- Fixed “Dungeon Heist” achievement not triggering.
- Fixed abnormal boss stat values.
- Fixed an issue where Shadow Orbs and Crimson Hearts generated during Goblin Invasions could not be destroyed and caused crashes.
- Fixed crash caused by damaging entities during certain events.
- Fixed missing granite block tag.
- Fixed compatibility issues between certain events and the Lithium mod.
- Fixed repeated event broadcast messages on servers.
- Fixed chunk loading deadlock caused by interactions between Twilight Forest, c2me, and events.
- Fixed built-in connected textures sometimes failing to load.
- Fixed errors when withdrawing coins from the Piggy Bank or reloading a save.
- Fixed humanoid monster skeletons not rotating correctly with shaders enabled.
- Fixed Touhou maid trades sometimes disappearing.
- Fixed various incorrect item sell prices.
- Shellcreepers will no longer retract into their shells when they have no target.
- Fixed NPC dialogue errors.
- Fixed NPCs failing to move when standing on glass.
- Fixed house detector not functioning correctly.
- Fixed trade data sometimes desynchronizing.
- Beds can now set spawn points during a Blood Moon.
- Fixed worms sometimes failing to properly clear body segments.
- Fixed grappling hooks floating in midair after their attached block is destroyed.
- Fixed crash when placing Confluence weapons in item display frames.
- Fixed Nurse AI to throw healing potions accurately.
- Fixed worm AI behavior.
- Fixed chunk loading deadlock caused by fishermen.
- Fixed JEI recipe transfer not working with the Heavy Workbench.
- Adjusted Imp hitbox size.
- Reduced stutter when certain monsters rotate.
- Fixed crash when using Night’s Edge on dedicated servers.
- Fixed Touhou maids only gaining health once when using Life Crystals.
- Fixed incorrect spawn height for desert underground houses.
- Fixed flying enemies not slowing down after losing their target when damaged.
- Fixed Demon Eyes facing the wrong direction.
- Reduced chance of flying enemies pathfinding through walls.
- Fixed items being purchased again when releasing the mouse after trading.
- Fixed Sky Island generation issues.
- Fixed incorrect word order in NPC arrival/departure messages.
- Fixed incorrect Hellstone generation.
- Eye of Cthulhu will now check for existing spawn queues before spawning naturally.
- Fixed possible NPC null reference crash.
- Fixed incorrect damage for the Bee’s Knees bow.
Improvements
- NPC trades now load asynchronously for better performance.
- Updated Hellforge model, particle effects, and sounds.
- Added some dynamic light sources.
- Items thrown into the Shimmer Cauldron can now be transmuted.
- Certain projectiles can now be interrupted when hit.
- Added new animations for Goblin Sorcerers.
- Added quick-sell functionality for faster inventory clearing.
- Volcanoes now display explosion particle effects.
- Added JEI support for NPC trades.
- Frostbite effect now applies the vanilla Frozen debuff.
- Dead Man’s Chest is now hidden in the Jade mod UI.
- Unlocking a banner now triggers a system broadcast message.
- Eye of Cthulhu dash now leaves an afterimage.
Balance Changes
- Increased Goblin Scout spawn rate.
- Reduced spawn rates for various Nether creatures.
- Lowered maximum spawn height for worm-type enemies.
- Adjusted Blood Moon enemy spawn weights.
- Rebalanced Nether creature spawn weights.
- Tweaked Demon Spit particle effects.
- Hostile ranged mages now flinch when hit.
- Reduced sell prices of iron items (excluding anvils).
- Increased Fossil Armor toughness from 1 to 2.
- Adjusted Demon Scythe projectile speed to better match vanilla behavior.
- Changed daytime from 6:00–18:00 to 4:30–19:30.
- Beekeeper’s bees are no longer invincible.
- Boomerangs no longer produce trails when returning.
- Adjusted baobab and ebony tree spawn rates.
- Reduced Blood Moon trigger chance from 1/9 to 1/15.
- Changed gold coin item ID from
golden_coin
togold_coin
. - Increased boomerang damage.
Dependencies
Files
ConfluenceOtherworld-1.1.5.1.jar(24.8 MiB) Primary
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Release channel
ReleaseVersion number
1.1.5.1Loaders
NeoForge
Game versions
1.21.1Downloads
6330Publication date
September 2, 2025 at 4:04 AMPublisher

AdriMark
Member