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Confluence: Otherworld

Confluence: Otherworld

An expansion mod that combines Minecraft and Terraria

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All versionsConfluence: Otherworld 1.1.5

Confluence: Otherworld 1.1.5

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Changelog

Changelog (1.1.5)

New Content

  • Witch Doctor NPC now spawns.
  • Added crafting recipe for Goblin Battle Standard.
  • Added Bloody Tear.
  • Added Binoculars (from Eye of Cthulhu Treasure Bag).
  • Added decorative marble and granite blocks.
  • Added cattail vegetation.
  • Added Yoyo weapon series.
  • Added Spear weapon series.
  • Added Demon Scythe spell book.
  • Added Hellwing Bow.
  • Added Spiky Ball.
  • Added Brazilian Portuguese, Spanish, and Lithuanian language support.
  • Added Money Trough (Flying Piggy Bank).

Notes

  • Removed temporary crafting recipes related to paint.

Bug Fixes

  • Fixed performance issues caused by incorrect cattail vegetation generation.
  • Fixed ash wood in ash forests being incorrectly converted to oak wood.
  • Fixed “Dungeon Heist” achievement not triggering.
  • Fixed abnormal boss stat values.
  • Fixed an issue where Shadow Orbs and Crimson Hearts generated during Goblin Invasions could not be destroyed and caused crashes.
  • Fixed crash caused by damaging entities during certain events.
  • Fixed missing granite block tag.
  • Fixed compatibility issues between certain events and the Lithium mod.
  • Fixed repeated event broadcast messages on servers.
  • Fixed chunk loading deadlock caused by interactions between Twilight Forest, c2me, and events.
  • Fixed built-in connected textures sometimes failing to load.
  • Fixed errors when withdrawing coins from the Piggy Bank or reloading a save.
  • Fixed humanoid monster skeletons not rotating correctly with shaders enabled.
  • Fixed Touhou maid trades sometimes disappearing.
  • Fixed various incorrect item sell prices.
  • Shellcreepers will no longer retract into their shells when they have no target.
  • Fixed NPC dialogue errors.
  • Fixed NPCs failing to move when standing on glass.
  • Fixed house detector not functioning correctly.
  • Fixed trade data sometimes desynchronizing.
  • Beds can now set spawn points during a Blood Moon.
  • Fixed worms sometimes failing to properly clear body segments.
  • Fixed grappling hooks floating in midair after their attached block is destroyed.
  • Fixed crash when placing Confluence weapons in item display frames.
  • Fixed Nurse AI to throw healing potions accurately.
  • Fixed worm AI behavior.
  • Fixed chunk loading deadlock caused by fishermen.
  • Fixed JEI recipe transfer not working with the Heavy Workbench.
  • Adjusted Imp hitbox size.
  • Reduced stutter when certain monsters rotate.
  • Fixed crash when using Night’s Edge on dedicated servers.
  • Fixed Touhou maids only gaining health once when using Life Crystals.
  • Fixed incorrect spawn height for desert underground houses.
  • Fixed flying enemies not slowing down after losing their target when damaged.
  • Fixed Demon Eyes facing the wrong direction.
  • Reduced chance of flying enemies pathfinding through walls.
  • Fixed items being purchased again when releasing the mouse after trading.
  • Fixed Sky Island generation issues.
  • Fixed incorrect word order in NPC arrival/departure messages.
  • Fixed incorrect Hellstone generation.
  • Eye of Cthulhu will now check for existing spawn queues before spawning naturally.
  • Fixed possible NPC null reference crash.
  • Fixed incorrect damage for the Bee’s Knees bow.

Improvements

  • NPC trades now load asynchronously for better performance.
  • Updated Hellforge model, particle effects, and sounds.
  • Added some dynamic light sources.
  • Items thrown into the Shimmer Cauldron can now be transmuted.
  • Certain projectiles can now be interrupted when hit.
  • Added new animations for Goblin Sorcerers.
  • Added quick-sell functionality for faster inventory clearing.
  • Volcanoes now display explosion particle effects.
  • Added JEI support for NPC trades.
  • Frostbite effect now applies the vanilla Frozen debuff.
  • Dead Man’s Chest is now hidden in the Jade mod UI.
  • Unlocking a banner now triggers a system broadcast message.
  • Eye of Cthulhu dash now leaves an afterimage.

Balance Changes

  • Increased Goblin Scout spawn rate.
  • Reduced spawn rates for various Nether creatures.
  • Lowered maximum spawn height for worm-type enemies.
  • Adjusted Blood Moon enemy spawn weights.
  • Rebalanced Nether creature spawn weights.
  • Tweaked Demon Spit particle effects.
  • Hostile ranged mages now flinch when hit.
  • Reduced sell prices of iron items (excluding anvils).
  • Increased Fossil Armor toughness from 1 to 2.
  • Adjusted Demon Scythe projectile speed to better match vanilla behavior.
  • Changed daytime from 6:00–18:00 to 4:30–19:30.
  • Beekeeper’s bees are no longer invincible.
  • Boomerangs no longer produce trails when returning.
  • Adjusted baobab and ebony tree spawn rates.
  • Reduced Blood Moon trigger chance from 1/9 to 1/15.
  • Changed gold coin item ID from golden_coin to gold_coin.
  • Increased boomerang damage.

Dependencies

dependency-iconCurios APIrequired

Files

ConfluenceOtherworld-1.1.5.1.jar(24.8 MiB) Primary
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Metadata

Release channel

Release

Version number

1.1.5.1

Loaders

NeoForge

Game versions

1.21.1

Downloads

6330

Publication date

September 2, 2025 at 4:04 AM

Publisher

AdriMark

AdriMark

Member

Version ID

Modrinth is open source.

main@aaf125c

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