Changelog
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Added new configs "mob_additional_upswing_multiplier" and "mob_begin_attack_range_multiplier" to help adjust the upswing speed and perceived attack range of mobs using Better Combat attacks.
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Added new config "mob_begin_attack_delay" to configure the delay prior to launching a Better Combat attack for mobs.
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Fixed Recruits holding a two-handed weapon being unable to eat. They will now store their two-handed weapon in their inventory, eat their food, and then re-equip the weapon once finished.
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Fixed a bug with parsing the "mob_relations" config if it contains entries for mobs that aren't present in a given modpack.
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Added support for CustomNPCs, Minecolonies, Modular Golems and Iron's Spells and Spellbooks (specifically for its unused WarlockAttackGoal).
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No longer requires Mob Player Animator to be present on servers.
Files
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Release channel
ReleaseVersion number
1.3.0Loaders
Game versions
1.20.1Downloads
186Publication date
January 26, 2025 at 4:28 AMPublisher
the_infamous_1
Member