Knight Quest is a mod that adds over 30 armor sets, each with passive abilities, hostile mobs with unique skills, new weapons, tameable mobs, a boss with 3 phases, and much more. The mod revolves around a block called the Great Chalice, which must be filled with Great Essence (crafted by combining 4 Small Essences obtained from killing monsters).
This mod is highly compatible with Better Combat and Epic Fight, so their use is recommended. For the latter, you'll need to download the Epic Fight x Knight Quest Compatibility resourcepack.
The Item Obliterator mod is highly recommended if you want to block certain items. For example, if you want to prevent all armor from being available in the mod during gameplay, you can block them using this mod. Its alternative for mobs is You Shall Not Spawn.
The JEI mod is also recommended for viewing the recipes of all items within the game.
The mod is highly configurable through the config file. For any questions, problems, contributions, new ideas about content/mods, and more, you can join our official Discord and comment in the appropriate channels.
Great Chalice
It is the main object of the mod. Craftable as if you were making a cauldron, but with copper ingots. Its primary function is to create the item "filled goblet". This block can be filled by interacting with it (right-clicking) using great essence, an item craftable by combining 4 small essences obtained by killing monsters. When it is completely full, you can fill an "empty goblet" to use it as a craftable item for most items in the mod, or you can interact with a radiant essence to spawn the boss Netherman, the Architect of Chaos, or you can interact with a Chaotic Essence to activate the weapons' abilities.
Small Essence
Small Essence is a special item dropped by both vanilla mobs and the mobs from this mod, with a low probability that can be configured.
Great Essence
Great Essence is the main item of the mod, obtained by crafting 4 small essences in a square. It is used to fill the great chalice by interacting with it (right-clicking).
Empty goblet
A filled great chalice can be emptied with this item to generate the filled goblet.
Filled goblet
The filled goblet is used to craft the majority of items in this mod.
Ratman eye
Eye of the Ratman, dropped by Ratman, is used in various crafting recipes. It shines brightly...
Lizzy Scale
Lizzy scale, dropped by one of the mod’s mobs, the Lizzy, is used as a crafting item.
Radiant Essence
Radiant Essence is crafted using small essence and a nether star. If you interact with it on a filled great chalice, it will summon the boss Netherman, the Architect of Chaos.
Radiant Essence
Chaotic Essence is obtained by killing the boss Netherman, the Architect of Chaos. If you interact with it onto a filled Great Chalice, you'll be able to activate the weapon's abilities.
Most of the weapons have passive and active abilities, that must be activated using a chaotic essence to be able to use them.
Paladin Sword
Radiates the justice and valor of a lost paladin. It features an active ability that grants the wielder temporary invulnerability, allowing them to endure even the most challenging battles. Its passive ability gradually regenerates health over time until reaching a certain percentage of maximum HP, making it a reliable weapon for prolonged engagements.
Kukri
Silent as a shadow and cruel as winter. Its active ability temporarily increases movement speed, giving the wielder an edge in both offense and evasion. Its passive ability allows consecutive quick attacks to freeze the target, immobilizing enemies and opening opportunities for follow-up strikes.
Nail
Wielded by those who dare the hollow. Its active ability allows for a fast dash forward, providing mobility and opportunities for tactical strikes. Its passive ability grants the wielder the power to double jump, adding unmatched agility to any encounter.
Khopesh
Forged in fire, carving the destiny of conquerors. Its active ability reflects incoming attacks for a short duration, turning the enemy’s strength against them. Its passive ability has a chance to ignite opponents on hit, ensuring every strike carries the potential for additional damage over time.
Cleaver
Strikes with the fury of a thousand warriors. Its active ability enables a rage state, increasing resistance and damage output for a limited time, making it devastating in direct combat. Its passive ability enhances damage against enemies with high health, turning the tide against powerful foes.
Uchigatana
An ancient blade that whispers of darkness. Its active ability empowers the next attack to inflict darkness and deal significant extra damage. Its passive ability amplifies damage against opponents with low health, making it especially lethal in finishing blows.
Steel weapons
Steel weapons, tougher than iron. Recommended for mid-level players.
Samhain
A small pumpkin that can be tamed, isn't it adorable? Its main function is to protect its owner, using the weapons and armor that are given to it for its own benefit. This means you can give it any type of armor and item by dropping the items on the ground for it to pick them up. To retrieve the items, simply use shift + right-click. It does not spawn naturally, so it must be summoned in the following way: by placing a block of gold with a Jack o'Lantern on top. To tame this entity, it must be given a single Great Essence.
Ratman
A small rat that spawns in deserts, dripstone caves, jungles, and lush caves. There is a certain probability that it will drop its eye, the Ratman Eye. It has two passive abilities, one of which activates randomly when its health drops below half. These abilities are: shooting poisoned arrows in a circle or generating a smoke bomb, making itself invisible for a few seconds.
Gremlin
This little devil spawns in the Nether, specifically in the Nether Wastes, Soul Sand Valleys, Warped Forests, and Crimson Forests. It has two passive abilities, similar to the Ratman, with one of them activating when its health drops below half. It can either enter a state of fury that enhances its properties, such as damage and speed, or spawn 3 ghostly creatures called Ghastlings that fly around it, making it difficult to land a hit without being attacked first. You can also give it a gold ingot to keep it distracted for a few seconds, giving you enough time to escape.
Ghosty
This ghost is commonly found in taigas, forests, lush caves, and badlands. It is sensitive to light and touch, making it prone to disappearing. Its passive ability is that hostile mobs around it become invulnerable as long as it remains alive, a way for it to atone for its sins after failing to save its beloved in its past life...
Bad Patch
It usually spawns in Nether Wastes and jungles. It likes to bite, so it's not advisable to get too close...
Eld Bomb
A small piece of metal filled with gunpowder that is often seen in snowy areas, taigas, and forests. If you get too close, it will likely explode, but be careful, as it leaves a trail of poison that you need to avoid.
Eld Knight
Alongside the Eld Bomb, it can be found in the same biomes. This is a very powerful entity with high damage that won't hesitate to strike anyone who gets too close. When its health drops below half, it summons a handful of Eld Bombs, pushes players away, and generates a halo of poison every few seconds.
Lizzy
It spawns in forests, taigas, deserts, and lush caves. This mob can drop the Lizzy Scale, a crafting item. It is half-blind but has excellent hearing; if you get too close, it will run away.
Swampman
This creature can be found on beaches, rivers, jungles, and sparse jungles. It wields an axe, which it uses to attack anyone who gets too close. When it becomes enraged, it enters its second phase, where instead of attacking manually, it throws its axe from a long distance, dealing significant damage.
Ghastling
This flying entity orbits around gremlins when they enter their second phase, as part of one of their passive abilities. They have no utility on their own; when struck, they explode and push nearby players away.
Netherman, the Architect of Chaos
A boss with 3 phases. It must be summoned by interacting with radiant essence on a filled great chalice. Each phase has unique abilities, including freeze attacks, lava teleportation, and much more.
There is a large variety of armors, each with its own passive abilities. These armors can be disabled using mods specialized in preventing their registration, to avoid having too many items in large modpacks. The JEI mod is recommended to view the recipes.
𝖠𝗉𝗉𝗅𝖾 𝖺𝗇𝖽 𝖡𝖺𝗆𝖻𝗈𝗈 𝗌𝖾𝗍𝗌
𝖡𝖺𝗍, 𝖻𝗅𝖺𝗓𝖾, 𝖻𝗈𝗐 𝖺𝗇𝖽 𝗁𝗈𝗋𝗇 𝗌𝖾𝗍𝗌
𝖢𝗋𝖾𝖾𝗉𝖾𝗋, 𝖽𝖾𝖾𝗉𝗌𝗅𝖺𝗍𝖾, 𝖽𝗋𝖺𝗀𝗈𝗇 𝖺𝗇𝖽 𝖾𝗇𝖽𝖾𝗋𝗆𝖺𝗇 𝗌𝖾𝗍𝗌
𝖤𝗏𝗈𝗄𝖾𝗋, 𝖿𝗈𝗋𝗓𝖾 𝖺𝗇𝖽 𝗁𝗈𝗅𝗅𝗈𝗐 𝗌𝖾𝗍𝗌
𝖧𝗎𝗌𝗄 𝖺𝗇𝖽 𝗇𝖾𝗍𝗁𝖾𝗋 𝗌𝖾𝗍𝗌
𝖯𝖺𝗍𝗁, 𝗉𝗁𝖺𝗇𝗍𝗈𝗆, 𝗉𝗈𝗅𝖺𝗋 𝖺𝗇𝖽 𝗌𝖾𝖺 𝗌𝖾𝗍𝗌
𝖲𝗁𝗂𝖾𝗅𝖽, 𝖲𝗁𝗂𝗇𝗈𝖻𝗂, 𝗌𝗂𝗅𝗏𝖾𝗋 𝖺𝗇𝖽 𝗌𝗂𝗅𝗏𝖾𝗋𝖿𝗂𝗌𝗁 𝗌𝖾𝗍𝗌
𝖲𝗄𝖾𝗅𝖾𝗍𝗈𝗇 𝖺𝗇𝖽 𝗌𝗄𝗎𝗅𝗄 𝗌𝖾𝗍𝗌
𝖢𝗈𝗇𝗊𝗎𝗂𝗌𝗍𝖺𝖽𝗈𝗋 𝗌𝖾𝗍
𝖲𝗉𝗂𝖽𝖾𝗋, 𝗌𝗊𝗎𝗂𝗋𝖾 𝖺𝗇𝖽 𝗉𝗂𝗋𝖺𝗍𝖾 𝗌𝖾𝗍𝗌
𝖲𝗍𝗋𝖺𝗐𝗁𝖺𝗍, 𝗍𝖾𝗇𝗀𝗎, 𝗏𝖾𝗍𝖾𝗋𝖺𝗇 𝖺𝗇𝖽 𝗐𝗂𝗍𝖼𝗁 𝗌𝖾𝗍𝗌
𝖶𝗂𝗍𝗁𝖾𝗋 𝖺𝗇𝖽 𝗓𝗈𝗆𝖻𝗂𝖾 𝗌𝖾𝗍𝗌
Count Grimhart, the creator of most of the art, licensed under CC BY 4.0. The majority of the assets have been modified to adapt them to the needs of this project.
Stefanbech, who has given ideas with the development of the mod.
ZeroOuNada, for the original portuguese translations.
Frogpotstudios, for the "Remove the Void" texture pack.
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