Pseudorygium (from Latin Pseudoryx) is a mod that adds animals(and not only) from all over the world to enhance realism
Blocks
-
Peat — a fuel
-
Permafrost — formerly, the only way to get Mammoth
-
Venus Flytrap — carnivorous plant
-
Outback Bush — it is there to decorate outbacks
Biomes
-
Steppe — a temperate biome
-
Tundra — a cold biome
-
Willow Swamp — a swamp that is rich in willow
-
Hornbeam Forest — a hornbeam forest
-
Steppe-Tundra — An ancient biome, the only biome, where mammoths spawn
-
Outback — why not, mate?
Mobs
-
Saola — spawns in jungles
-
Zebra — spawns in savannahs, steppes and plains
-
Woodpecker — spawns in forests
-
Crane — spawns in plains, cherry groves and steppes
-
Saiga — exclusive to steppe
-
Hedgehog — spawns in forests and plains, should also spawn in deserts
-
Lion — spawns in savannahs
-
Tiger — spawns in the taiga (Siberian Tiger reference)
-
Stork — spawns in swamps
-
Birds — has 5 variants, which are separate mobs: Titmouse, Sparrow, Robin, Bullfinch and Chaffinch
-
Leopard — spawns in the taiga (Amur Leopard reference)
-
Secretary Bird — spawns in savannahs
-
Deer — drops venison
-
Hummingbird — spawns in flower forests and sunflower plains
-
Cheetah — spawns in savannahs
-
Gazelle — spawns in savannahs
-
Moose — spawns in taiga
-
Giraffe — spawns in savannahs
-
Red Panda — spawns in bamboo jungles
-
Racoon — spawns in plains
-
Ostrich — spawns in savannahs
-
Lemming — exclusive for tundra
-
Reindeer — exclusive for tundra
-
Sloth — spawns in jungles
-
Badger — spawns in plains, forests and steppes
-
Elephant — spawns in savannahs
-
Mammoth — spawns in steppe-tundras, can be spawned when permafrost is broken
-
Crab — spawns on beaches
-
Mantis — spawns in plains and steppes
-
Tortoise — looks like a frog
-
Okapi — spawns in jungles
-
Brown Bear — eats honey, should have personalities, like (giant) panda
-
Pronghorn — spawns in plains and steppes (prairies are of course steppes)
-
Squirrel — cannot climb at the moment
-
Capybara — spawns in swamps, likes oranges and likes to pull up
-
Kangaroo — spawns in outbacks
-
Echidna — spawns in outbacks
-
Gharial — spawns in rivers and swamps
-
Orangutan — spawns in jungles
-
Aye-Aye — spawns in dark forests
-
Chimpanzee — spawns in jungles, has piglin-like bartering system(when chimpanzee is right-clicked, it consumes an apple from player's main hand and drops oranges(50%), bamboo(30%), bananas(18%), golden apple(1.5%) and even an enchanted golden apple(0.5%) if you are lucky enough)
-
Lophorina — spawns in forests and jungles
-
Aardvark — spawns in savannahs
-
Chamois — spawns in mountainous biomes
-
Snow Leopard — spawns in mountainous biomes
-
Buffalo — spawns in savannah (it is an African Buffalo; model based on Cow model)
-
Pheasant — a game fowl
-
Tanuki — I took the design from someone, and I like the idea of it being in the mod
-
Snake — former no-no; my serpent pick is Grass Snake (Natrix natrix)
-
Bellbird — spawns in jungles
-
Penguin — lost Mob Vote as a crested penguin? No problem, you are in mod as an emperor penguin, smile and wave
-
Platypus — Echidna has a friend
-
Hippopotamus — should spawn in rivers
-
Rhinoceros — spawns in savanna
-
Barreleye — will be the first fish for this mod
-
Butterfly
-
Seal and Walrus
-
Binturong — smells like popcorn
-
Peafowl
-
Jay — from Eurasia
-
Crow — hooded
-
Raven and Magpie
-
Bellbird — loud
-
Monkey — Golden Snub-Nosed Monkey is my pick, and it is out of Primate Updates
-
Sitatunga
-
Snail — Helix pomatia is my snail pick
TBA
-
Lemur — has to be Ring-Tailed (next primate update idea)
-
Mouse Lemur — if it and Ring-Tailed Lemur get completed, I can now "I like to move it move it" (next primate update idea)
-
Opossum — it likes trash, vote candidate
-
Tarsier — next primate update idea, vote candidate
-
Duiker — vote candidate
-
Gorilla — Ugga ugga, gorilla join mod (next primate update idea)
Items
-
Meat(Venison, Chevon and Pheasant) — can be cooked
-
Lemming Hide — drops from lemmings
-
Peat — a fuel
-
Crab Claw — a tool
-
Orange — food for capybaras
-
Hazelnut — food for squirrels
-
Banana — can be bartered from chimpanzees
-
Peeled Banana — a compostable
-
Lard — a food, currently unobtainable in survival
Wood (No boats and signs)
-
Hornbeam
-
Willow
-
Linden
FAQ:
Q: Do you plan to add X to the mod?
A: Absolutely, if I(or we) decide to add it
Q: Do you plan to add [insert any primate] in mod?
A: Only in Primate Updates
Q: Do you plan to add crocodiles?
A: No, take gharials instead
Q: Do you plan to make tigers spawn in jungles or leopards — in savannah?
A: No way! Absolutely NO WAY!
Q: How do you install the mod?
A: AppData/Roaming/.minecraft/mods/MOD
Q: But, gazelle is in every single mod?
A: first of all, read the summary, second, for example, Create does not have gazelles
Q: What mobs are you NOT going to add to the mod?
A:
- Chameleons — complicated, not yet planned
- Whales — same reason as chameleons, not yet planned
- Koalas — climbing is too complicated, and not yet planned
- Dragons — why?
- Unicorns — just why?
- Dinosaurs — I know that there are and will be extinct animals, but not THAT ancient
- Houseflies — "LeT'S mAKe MiNeCrAfT MorE anNoYINg"
- Mosquitoes — same as houseflies
- Fleas — no, God, please, no Q: what features are you NOT going to add to the mod?
A:
- Hibernation, Migration patterns and other integration with Serene Seasons — complicated
- Saola dropping its meat and horns — god awful idea and this will evoke killing saolas
- Nests — it is hard to code
- Echidnas laying eggs — not planned yet
- Hunting guns — shooting at animals = big no-no; but in some future, there will be dart guns
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+