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Variating Mobs

Variating Mobs

Mobs can spawn with varied stats! Aswell as a few more related things.

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This is a simple mod which gives mobs varied stats. So some zombies can be slightly faster or slower, have more or less health, and weigh more or less. These apply to basically any living thing other than the player.

However, rarely these mobs can be very different. Those are called "Powerful Mobs" they are usually faster, better harder, stronger and all in all, more powerful. They are most often found at night and have blue flames clouding them. Defeating these mobs can give extra experience aswell as a new thing call Powerful dust.

New Items
  • Powerful Dust - Dropped from the special mobs. This can be eaten to mostly blow yourself up, or used as a weapon and smacking mobs to blow them up, or rarely making them powerful too. It can also be used as compost and fuel. But the best use is to bake it into bread and cookies for free mutations!

  • Altering Cookie - Made with a cookie and some powerful dust. This cookie will give a weak mutation effect for about 50 seconds. Nice and Tangy!

  • Mutational Bread - Made with bread and 3 Powerful dust. This will give a higher level of the mutation effect for about 3 minutes, can be eaten even when full. Hot and Spicy!

Also 4 new gamerules

Gamerules are this mods config for now!

  • entityNormalVariability - This Controls how varied mobs have their stats on spawn. This is multiplication, so 2 would be twice as varied.

  • entityPowerfulVariability - This Controls the range of how much more powerful a mob can get. A higher number will lead to even more powerful, powerful mobs. The Default is 1, and 2 would double the range.

  • entityPowerfulnessRarity - Controls how the rarity that a powerful mob will spawn. It is between 1 and this number. Setting to 0 will disable Powerful Mobs from Spawning.

  • dragonEggIncreasesVariation - Whenever a player gets the dragon egg achievement, the normal and powerful variation gamerules will increase by around double. This is off by default.

A New Effect

Mutations - Will change your stats during it's duration making you heavy and bulky or light and weak or anything inbetween. Levels influences how extreme this effect is, and if you don't like it than drink some honey to remove the effect.

Note: Gamerules are this mods config for now!

That's it, sorry if I stole someones idea, also Size Differences will be added after 1.20.1 and Have Fun!

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Compatibility

Minecraft: Java Edition

1.20.1

Platforms

Forge
NeoForge

Supported environments

Client and server

Links

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Creators

Dashy22
Dashy22 Dashy22 duh, I'm the owner

Details

Licensed ARR
Published last year
Updated last month

Modrinth is open source.

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