Changelog
- Spectators will no longer be "found" when staying up without a bed. Creative mode unchanged for now
- Turning on spectator when being found will cancel the effect as though near a bed
- Death effects now target non-creative, non-spectator players, rather than just survival
- Localized the morning chime so it can be heard with sound physics installed
- Generally enhanced code for multiplayer use
- Made exhaustion effects last 35 seconds to cover gaps between applications
- Made room counter more accurate by disallowing additional markers when beds are nearly adjacent. "same room" sleeping
- Made death messages more accurate by increasing the effective range for the public message
- Reduced room size requirement by 1 block - beds must now be 4 blocks apart instead of 5
- Slightly reduced the time for the bonus anti-exhaustion effect from sleeping (15m -> 10m)
- Made used beds no longer safe by morning even by "sleeping" in them
- Made used beds kick the player out if they are being targeted for being without a bed
- Fixed a bug that caused the pack to only target the first player in the list in multiplayer
- Fixed a bug that caused firetick and weathercycle to permanently freeze
- Fixed the death sound effect
- Fixed nightmares not being considered ended properly and causing repeated deaths and messages
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Release channel
ReleaseVersion number
1.1.0+datapackLoaders
Data Pack