Changelog
Changes:
- Full Symbiote Overhaul  - Added 29 obtainable symbiotes in survival  - Added actual difference between Artifical and Natural symbiote (See Wiki for further breakdown)   - If you want your current symbiote to be a Natural one (regardless of what it is in your current world) remove it into an Empty Container BEFORE updating.
- Re-designed Most armor sets
- Changed "XL Packets" dependency to "Packet Fixer" which is available both on Curseforge and Modrinth
- Overhauled Web Shooters to use new Web Fluid cartridges (craftable) rather than RF
- Reworked all armor durabilities
- Changed Amazonian to contain new, minor, moveset changes.
- Changed Asgardian to contain new, minor, moveset changes.
- Changed Atlantean power to be the new Atlantean (Royal) variant
- Changed Super Soldier power to be the new Super Soldier (Steve Rogers) variant
- Changed Viltrumite power to be the new Viltrumite (Warrior) variant
- Changed Kryptonian power to be the new Kryptonian (Adventures) variant
- Changed Aging systems to work off a new system. Now age up will occur at time 100 (5 seconds after waking up)
- Changes to Flight system to allow some flyers to scroll while flying to increase / decrease their speed
- Re-designs of Arachnids to play a bit more fluidly and to use new systems
- Changes functionality of Batman Beyond suit to function via Utility belt’s RF levels
- Updated Hulk's moveset  - Changed auto-transform to only enable when health is 1 HP, and apply slight healing boost  - Changed Symbiote Meteor Spawn rate and Natural symbiote spawn chance.
- Updated Reality Warping power with new abilities
- Re-designed all Iron Man suit textures
- Changed all villager trades
- Changed Silver Surfer power into the new Cosmic Secondary power
- Updated Telekinesis Mutation with new powers
- Updated Telepathy Mutation with new powers
- Updated Eyes Mutation with new powers
- Updated Apocalypse Mutation with new powers
- Updated Radiant Black power with new powers
- Updated Magnetism Mutation with new powers
- Updated Wolverine Mutations with new powers and Variants
- Updated Iron Man Mark 50 suit / power
- Updated Captain America shields and functionality  - Now only works with one shield in use
- Changed Obtainment method for Pyrogenesis power
- Changed Cosmic Board item to now have a rare chance to spawn in End cities
- Update recipe for Artificial Symbiotes
- Updated recipe for Sentry power
- Updated Sentry / Void powers
- Updated Prototype Tachyon Device functionality   Additions:
- Added Time Mutation power
- Added Kree-Hybrid Power
- Added Viltrumite Variants: Brute, Scout, Human-Hybrid, Thraxan-Hybrid
- Added Atlantean (Sea-Chaged) Variant
- Added Super Soldier Variants: Winter Soldier, Red Skull
- Added Kryptonian Variants: DCEU, CW
- Added Several new armors (All craftable)
- Added Daredevil power  - Can be obtained by stepping into a Radioactive Lake and gaining the effect for 1 minute.
- Added new Speedforce Variants: Kingdom, Speed, Strength
- Added new Leech Negative Speedforce Variant
- Added SFX to Most powers (powers that are planned to be re-worked weren't given SFX)
- Added New Falcon Wings (Base and Vibranium)
- Added several new Utility Belts
- Added new Dampening blocks
- Added base Cosmic Horizons Compat
- Added syringes for Blue / Red variants of the Teleportation mutation
- Added New cape types: Superman, Rogue, Short, Rogue Short
- Added new Kree / Kryptonian / Viltrumite ship structures to the End
- Added new Fabrication table and Fabricator villager job
- Added new Organic Diamond variant to the Metal Mimicry power
- Added new Scarves cosmetic items
- Added new Captain America Shield variant
- Added new Cosmic Particle item which has a rare chance to spawn in End Cities
- Added Glide Module to glide with capes equipped
- Added growable Kryptonite, right clicking a block with a shard can begin a bud growing on the top of it.
- Added new Advanced Tachyon Device for Speedsters only
- Added Slim Arm support for All Wolverine Claws
Fixes:
- Fixed issue with load order for other addons
- Fixed Hulk power not being able to transform back before gaining control'
- Fixed Issue with natural symbiotes occasionally spawning as Kaijus
- Fixed Random Power Potions from not working (Still Creative Only)
- Fixed Water Running ending randomly when not moving
Dependencies
Files
FSang18's Heroes v11.0.0.jar(11.25 MiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
11.0.0Loaders
Forge
Game versions
1.20.1Downloads
398Publication date
June 15, 2025 at 6:47 PMPublisher

fsang18
Member