Experimental Gameplay
Testing various ideas for survival that may need iterating or to be scrapped. Please provide feedback!
138
1
Adventure
Equipment
Game Mechanics
Experimental Gameplay has been archived. Experimental Gameplay will not receive any further updates unless the author decides to unarchive the project.
Changelog
READ ME BEFORE USING
You MUST run /function xpg:regeneration_patch/utility/setup
for this to work. This requires permission level 2.
You can toggle any change in this data pack with the command /function xpg:regeneration_patch/utility/config
. Again, this requires permission level 2.
In singleplayer, you can either allow commands from world creation, or temporarily by opening the world to LAN.
- Removed Saturation Healing
- Within 6 blocks of a Campfire or Soul Campfire, gain Regeneration 1 or 2 (respectively).
- Starving on all difficulties (besides peaceful) is ported from Survival Rebalanced
- off by default
Files
xpg-regeneration_patch_v1.zip(17.43 KiB) Primary
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Release channel
BetaVersion number
regeneration-patch-v1Loaders
Data Pack
Game versions
1.20.5–1.20.6Downloads
24Publication date
June 7, 2024 at 12:50 AMPublisher
RainlessSky
Owner